DOM Enums

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Revision as of 21:02, 12 April 2017 by Spark5 (Talk | contribs) (Documentation for the DOM Enums class)

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AvatarIKGoal (Full Article)

DOMAudioChannel (Full Article)

This enum contains a list of audio channels on which audio clips can be played in a client application. Used mainly by DOMAudio.

DOMCurveEasing (Full Article)

Specifies the easing function to use for simple DOMCurve interpolation between two values in a DOMCurveKeyframe

See also: How to Lerp like a pro

DOMCurveOperation (Full Article)

Specifies the run mode of a DOMCurvePlayer

DOMLightEffect (Full Article)

Specifies a client-side optimized effect to run on the DOMLight

DOMLightShadows (Full Article)

Specifies the type of shadows created by a DOMLight

DOMLightType (Full Article)

Specifies the type of light created by a DOMLight node.

DOMPhysicsCombineMode (Full Article)

Specifies how the friction of two colliding objects is combined. Used by DOMCollider nodes.

DOMPhysicsCommands (Full Article)

Specifies the type of physics operation requested by a DOMPhysics node

DOMPhysicsMaterial (Full Article)

A list of physics material names used by DOMAudioBinding to select the type of material to which a sound applies.

DOMProtectionFlags (Full Article)

A set of flags that describe the system protection level applied to a DOMObject. These are used by the server to protect certain system-critical objects from accidental modification.

DOMProtectionLevel (Full Article)

Specifies how access to the DOM in a view will be handled

DOMSearchLevel (Full Article)

Specifies the scope of a search or enumeration.

DOMSelectorViewMode (Full Article)

Sets a DOMSelectorView's run mode

DOMWaterType (Full Article)

The type of water to display

DOMWeatherRenderingType (Full Article)

Specifies the redering mode for DOMWeather nodes