DOMCurve
From Virtual World Web Wiki
Represents an animation of DOM properties over time. A Curve is made up of DOMCurveKeyframe child nodes with time indexes. Each keyframe can have multiple DOMCurveValue nodes which set the value of a property at that point in time. Then a DOMCurvePlayer node "plays" the curve, projecting its animated properties onto other DOM nodes in the scene that match the CSS Selector specified. The results of a curve's playing are not guarenteed to be perfectly synchronized, but many efforts are made to ensure all clients and the server are as close as possible. This is a powerful mechanism for low-cost, high-frequency animations of the DOM with almost no network traffic.
See also: Curves
- Inherits class: DOMObject
Remarks [edit]
Constructors
- DOMCurve()
- Constructs a new DOMCurve with default settings
- DOMCurve(DOMObject[] children)
- Constructs a new DOMCurve, adding children at the same time
- DOMCurve(string title, DOMObject[] children)
- Constructs a new DOMCurve, setting a title and adding children at the same time
Methods
- DOMCurve FromJson(string json)
- loads a curve's keyframes and keyframe values from JSON
- string ToJson()
- Converts the current curve and its keyframes and keyframe values to JSON