Difference between revisions of "DOM Enums"
(Documentation for the DOM Enums class) |
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===<span id="AvatarIKGoal"></span>AvatarIKGoal <span class="SectionLink">([[AvatarIKGoal|Full Article]])</span>=== | ===<span id="AvatarIKGoal"></span>AvatarIKGoal <span class="SectionLink">([[AvatarIKGoal|Full Article]])</span>=== | ||
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===<span id="DOMAudioChannel"></span>DOMAudioChannel <span class="SectionLink">([[DOMAudioChannel|Full Article]])</span>=== | ===<span id="DOMAudioChannel"></span>DOMAudioChannel <span class="SectionLink">([[DOMAudioChannel|Full Article]])</span>=== | ||
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This enum contains a list of audio channels on which audio clips can be played in a client application. Used mainly by [[DOMAudio]]. | This enum contains a list of audio channels on which audio clips can be played in a client application. Used mainly by [[DOMAudio]]. | ||
===<span id="DOMCurveEasing"></span>DOMCurveEasing <span class="SectionLink">([[DOMCurveEasing|Full Article]])</span>=== | ===<span id="DOMCurveEasing"></span>DOMCurveEasing <span class="SectionLink">([[DOMCurveEasing|Full Article]])</span>=== | ||
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Specifies the easing function to use for simple [[DOMCurve]] interpolation between two values in a [[DOMCurveKeyframe]] | Specifies the easing function to use for simple [[DOMCurve]] interpolation between two values in a [[DOMCurveKeyframe]] | ||
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===<span id="DOMCurveOperation"></span>DOMCurveOperation <span class="SectionLink">([[DOMCurveOperation|Full Article]])</span>=== | ===<span id="DOMCurveOperation"></span>DOMCurveOperation <span class="SectionLink">([[DOMCurveOperation|Full Article]])</span>=== | ||
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Specifies the run mode of a [[DOMCurvePlayer]] | Specifies the run mode of a [[DOMCurvePlayer]] | ||
===<span id="DOMLightEffect"></span>DOMLightEffect <span class="SectionLink">([[DOMLightEffect|Full Article]])</span>=== | ===<span id="DOMLightEffect"></span>DOMLightEffect <span class="SectionLink">([[DOMLightEffect|Full Article]])</span>=== | ||
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Specifies a client-side optimized effect to run on the [[DOMLight]] | Specifies a client-side optimized effect to run on the [[DOMLight]] | ||
===<span id="DOMLightShadows"></span>DOMLightShadows <span class="SectionLink">([[DOMLightShadows|Full Article]])</span>=== | ===<span id="DOMLightShadows"></span>DOMLightShadows <span class="SectionLink">([[DOMLightShadows|Full Article]])</span>=== | ||
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Specifies the type of shadows created by a [[DOMLight]] | Specifies the type of shadows created by a [[DOMLight]] | ||
===<span id="DOMLightType"></span>DOMLightType <span class="SectionLink">([[DOMLightType|Full Article]])</span>=== | ===<span id="DOMLightType"></span>DOMLightType <span class="SectionLink">([[DOMLightType|Full Article]])</span>=== | ||
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Specifies the type of light created by a [[DOMLight]] node. | Specifies the type of light created by a [[DOMLight]] node. | ||
===<span id="DOMPhysicsCombineMode"></span>DOMPhysicsCombineMode <span class="SectionLink">([[DOMPhysicsCombineMode|Full Article]])</span>=== | ===<span id="DOMPhysicsCombineMode"></span>DOMPhysicsCombineMode <span class="SectionLink">([[DOMPhysicsCombineMode|Full Article]])</span>=== | ||
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Specifies how the friction of two colliding objects is combined. Used by [[DOMCollider]] nodes. | Specifies how the friction of two colliding objects is combined. Used by [[DOMCollider]] nodes. | ||
===<span id="DOMPhysicsCommands"></span>DOMPhysicsCommands <span class="SectionLink">([[DOMPhysicsCommands|Full Article]])</span>=== | ===<span id="DOMPhysicsCommands"></span>DOMPhysicsCommands <span class="SectionLink">([[DOMPhysicsCommands|Full Article]])</span>=== | ||
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Specifies the type of physics operation requested by a [[DOMPhysics]] node | Specifies the type of physics operation requested by a [[DOMPhysics]] node | ||
===<span id="DOMPhysicsMaterial"></span>DOMPhysicsMaterial <span class="SectionLink">([[DOMPhysicsMaterial|Full Article]])</span>=== | ===<span id="DOMPhysicsMaterial"></span>DOMPhysicsMaterial <span class="SectionLink">([[DOMPhysicsMaterial|Full Article]])</span>=== | ||
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A list of physics material names used by DOMAudioBinding to select the type of material to which a sound applies. | A list of physics material names used by DOMAudioBinding to select the type of material to which a sound applies. | ||
===<span id="DOMProtectionFlags"></span>DOMProtectionFlags <span class="SectionLink">([[DOMProtectionFlags|Full Article]])</span>=== | ===<span id="DOMProtectionFlags"></span>DOMProtectionFlags <span class="SectionLink">([[DOMProtectionFlags|Full Article]])</span>=== | ||
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A set of flags that describe the system protection level applied to a [[DOMObject]]. These are used by the server to protect certain system-critical objects from accidental modification. | A set of flags that describe the system protection level applied to a [[DOMObject]]. These are used by the server to protect certain system-critical objects from accidental modification. | ||
===<span id="DOMProtectionLevel"></span>DOMProtectionLevel <span class="SectionLink">([[DOMProtectionLevel|Full Article]])</span>=== | ===<span id="DOMProtectionLevel"></span>DOMProtectionLevel <span class="SectionLink">([[DOMProtectionLevel|Full Article]])</span>=== | ||
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Specifies how access to the DOM in a view will be handled | Specifies how access to the DOM in a view will be handled | ||
===<span id="DOMSearchLevel"></span>DOMSearchLevel <span class="SectionLink">([[DOMSearchLevel|Full Article]])</span>=== | ===<span id="DOMSearchLevel"></span>DOMSearchLevel <span class="SectionLink">([[DOMSearchLevel|Full Article]])</span>=== | ||
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Specifies the scope of a search or enumeration. | Specifies the scope of a search or enumeration. | ||
===<span id="DOMSelectorViewMode"></span>DOMSelectorViewMode <span class="SectionLink">([[DOMSelectorViewMode|Full Article]])</span>=== | ===<span id="DOMSelectorViewMode"></span>DOMSelectorViewMode <span class="SectionLink">([[DOMSelectorViewMode|Full Article]])</span>=== | ||
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Sets a DOMSelectorView's run mode | Sets a DOMSelectorView's run mode | ||
===<span id="DOMWaterType"></span>DOMWaterType <span class="SectionLink">([[DOMWaterType|Full Article]])</span>=== | ===<span id="DOMWaterType"></span>DOMWaterType <span class="SectionLink">([[DOMWaterType|Full Article]])</span>=== | ||
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The type of water to display | The type of water to display | ||
===<span id="DOMWeatherRenderingType"></span>DOMWeatherRenderingType <span class="SectionLink">([[DOMWeatherRenderingType|Full Article]])</span>=== | ===<span id="DOMWeatherRenderingType"></span>DOMWeatherRenderingType <span class="SectionLink">([[DOMWeatherRenderingType|Full Article]])</span>=== | ||
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Specifies the redering mode for [[DOMWeather]] nodes | Specifies the redering mode for [[DOMWeather]] nodes | ||
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Revision as of 18:56, 7 April 2017
DOM Enums
Remarks [edit]
AvatarIKGoal (Full Article)
DOMAudioChannel (Full Article)
This enum contains a list of audio channels on which audio clips can be played in a client application. Used mainly by DOMAudio.
DOMCurveEasing (Full Article)
Specifies the easing function to use for simple DOMCurve interpolation between two values in a DOMCurveKeyframe
See also: How to Lerp like a pro
DOMCurveOperation (Full Article)
Specifies the run mode of a DOMCurvePlayer
DOMLightEffect (Full Article)
Specifies a client-side optimized effect to run on the DOMLight
DOMLightShadows (Full Article)
Specifies the type of shadows created by a DOMLight
DOMLightType (Full Article)
Specifies the type of light created by a DOMLight node.
DOMPhysicsCombineMode (Full Article)
Specifies how the friction of two colliding objects is combined. Used by DOMCollider nodes.
DOMPhysicsCommands (Full Article)
Specifies the type of physics operation requested by a DOMPhysics node
DOMPhysicsMaterial (Full Article)
A list of physics material names used by DOMAudioBinding to select the type of material to which a sound applies.
DOMProtectionFlags (Full Article)
A set of flags that describe the system protection level applied to a DOMObject. These are used by the server to protect certain system-critical objects from accidental modification.
DOMProtectionLevel (Full Article)
Specifies how access to the DOM in a view will be handled
DOMSearchLevel (Full Article)
Specifies the scope of a search or enumeration.
DOMSelectorViewMode (Full Article)
Sets a DOMSelectorView's run mode
DOMWaterType (Full Article)
The type of water to display
DOMWeatherRenderingType (Full Article)
Specifies the redering mode for DOMWeather nodes