DOMPhysicsPursueExtended
From Virtual World Web Wiki
Represents a DOMPhysicsPursue in JavaScript
- Inherits class: DOMPhysicsPathingExtended
- This is a JavaScript visible object
Remarks [edit]
Properties
- float CatchDistance {get; set;} // Via attribution on DOMPhysicsPursue
- The distance at which the target is considered "caught", and the command is complete with success
- float EscapeDistance {get; set;} // Via attribution on DOMPhysicsPursue
- The distance at which the target is considered "escaped", and the command is complete with failure
- long TargetID {get; set;} // Via attribution on DOMPhysicsPursue
- The distance at which the pathing creature will begin running (if possible, see MaxPace)