DOMPhysicsPathingExtended
From Virtual World Web Wiki
Represents a DOMPhysicsPathing in JavaScript
- Inherits class: DOMPhysicsOperationExtended
- This is a JavaScript visible object
Remarks [edit]
Properties
- DOMPhysicsPace MaxPace {get; set;} // Via attribution on DOMPhysicsPathing
- The maximum speed with which the parent transform should move, in the case of a creature, appropriate animations should be triggered.
- float RunDistance {get; set;} // Via attribution on DOMPhysicsPathing
- The distance at which the pathing creature will begin running (if possible, see MaxPace)
- float SprintDistance {get; set;} // Via attribution on DOMPhysicsPathing
- The distance at which the pathing creature will begin sprinting (if possible, see MaxPace)