DOMPhysicsPathToExtended

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Represents a DOMPhysicsPathTo in JavaScript

Remarks [edit]

Properties

float MaxDistance {get; set;} // Via attribution on DOMPhysicsPathTo
Gets or sets the acceptance threshold for reaching the target
Point3D Target {get; set;} // Via attribution on DOMPhysicsPathTo
Gets or sets the transform's position component
float X {get; set;} // Via attribution on DOMPhysicsPathTo
Gets or sets the X part of the transform's position component
float Y {get; set;} // Via attribution on DOMPhysicsPathTo
Gets or sets the Y part of the transform's position component
float Z {get; set;} // Via attribution on DOMPhysicsPathTo
Gets or sets the Z part of the transform's position component