DOMPhysicsFollowExtended
From Virtual World Web Wiki
Represents a DOMPhysicsFollow in JavaScript
- Inherits class: DOMPhysicsPathingExtended
- This is a JavaScript visible object
Remarks [edit]
Properties
- bool AlwaysFace {get; set;} // Via attribution on DOMPhysicsFollow
- True if the following object should always try to face the target object even if there's no following movement.
- float MaxDistance {get; set;} // Via attribution on DOMPhysicsFollow
- The distance at which this transform will begin trying to follow
- float MinDistance {get; set;} // Via attribution on DOMPhysicsFollow
- The closest this transform will try to get to the other
- long TargetID {get; set;} // Via attribution on DOMPhysicsFollow
- The distance at which the pathing creature will begin running (if possible, see MaxPace)