GUI3DWindow

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Component for a window panel that appears in world space attached to a DOMObject

  • Inherits class: GUIBaseWindow
  • This is a JavaScript visible object

Remarks [edit]

Properties

bool AlwaysOnTop {get; set;}
Display the UI on the WorldSpaceUI layer rather than in world
bool FaceCamera {get; set;}
Should the UI rotate to always face the camera?
JSVector3 WorldspaceOffset {get; set;}
How far should we position from the WorldspaceParent
JSVisibleDOMObjectTemplate WorldspaceParent {get; set;}
What world space object is this attached to