DOMPhysicsSpawnAt
From Virtual World Web Wiki
Represents a physics command in the DOM that will cause the parent transform be placed, on the ground, near it's current position or that of a target, and enabled.
- Inherits class: DOMPhysicsSpawn
- This is a leaf node type. This node type cannot have children.
Remarks [edit]
Properties
- float Angle {get; set;}
- The angle around the target at which the object should spawn
- float Range {get; set;}
- How many degrees around the initial spawn angle can we vary in our placement
Constructors
- DOMPhysicsSpawnAt()
- Constructs a new DOMPhysicsSpawnAt node with default settings
- DOMPhysicsSpawnAt(string title)
- Constructs a new DOMPhysicsSpawnAt node, setting a title at the same time