Difference between revisions of "Layer One Exports"

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(Documentation for the Layer One Exports class)
(Documentation for the Layer One Exports class)
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===<span id="ISceneInfo"></span>ISceneInfo <span class="SectionLink">([[ISceneInfo|Full Article]])</span>===
 
===<span id="ISceneInfo"></span>ISceneInfo <span class="SectionLink">([[ISceneInfo|Full Article]])</span>===
 
An interface to a structure of information about a scene which is a type of [[Worldspace]]
 
An interface to a structure of information about a scene which is a type of [[Worldspace]]
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===<span id="ISceneTypeInfo"></span>ISceneTypeInfo <span class="SectionLink">([[ISceneTypeInfo|Full Article]])</span>===
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An interface to a structure of information about a scene type
  
 
===<span id="ISecurableInfo"></span>ISecurableInfo <span class="SectionLink">([[ISecurableInfo|Full Article]])</span>===
 
===<span id="ISecurableInfo"></span>ISecurableInfo <span class="SectionLink">([[ISecurableInfo|Full Article]])</span>===

Revision as of 16:32, 11 April 2017

Remarks [edit]

IAbilityInfo (Full Article)

Information about an ability or ability group

See also: Ability System

IAbilitySet (Full Article)

An Ability Set represents the combined set of a Connection Identity's abilities. Abilities are organized as a hierarchy if ability groups with abilities which can be enabled or blocked at any level. Abilities can be presented by UI Scripts, and when "fired" can be responded to by components to carry out all sorts of operations.

See also: Ability System

See also: UI Scripting

IAreaGroupInfo (Full Article)

An interface to a structure of information about an area group which is a type of Worldspace

IAreaInfo (Full Article)

An interface to a structure of information about an area (any part of Worldspace).

IChatChannelExtended (Full Article)

An interface to a Layer One ChatChannelExtended javascript object. These will only be passed in to Layer Two methods that are offered to the JavaScript environment, and would be dangerous to access outside of one of those calls which always happen in the context of a JavaScript Isolate thread

IConnectionIdentity (Full Article)

Represents a user connected to the system and a Layer One Connection Identity, their identity details (entity memberships), current location and Participant, and provides access to many other Layer One objects related to the connection

IDOMObjectExtended (Full Article)

An interface to a Layer One DOMObjectExtended javascript object. These will only be passed in to Layer Two methods that are offered to the JavaScript environment, and would be dangerous to access outside of one of those calls which always happen in the context of a JavaScript Isolate thread

IIdentityBase (Full Article)

Represents the base of an IConnectionIdentity or IVirtualIdentity

IInstanceExtended (Full Article)

An interface to a Layer One InstanceGlobals javascript object. These will only be passed in to Layer Two methods that are offered to the JavaScript environment, and would be dangerous to access outside of one of those calls which always happen in the context of a JavaScript Isolate thread

IInteractionMappingExtended (Full Article)

An interface to a Layer One InteractionMappingExtended javascript object. These will only be passed in to Layer Two methods that are offered to the JavaScript environment, and would be dangerous to access outside of one of those calls which always happen in the context of a JavaScript Isolate thread

IParticipantExtended (Full Article)

An interface to a Layer One ParticipantExtended javascript object. These will only be passed in to Layer Two methods that are offered to the JavaScript environment, and would be dangerous to access outside of one of those calls which always happen in the context of a JavaScript Isolate thread

ISceneInfo (Full Article)

An interface to a structure of information about a scene which is a type of Worldspace

ISceneTypeInfo (Full Article)

An interface to a structure of information about a scene type

ISecurableInfo (Full Article)

An interface to a structure of information about a Securable (the base for all Worldspace and Entities)

IVirtualIdentity (Full Article)

Represents a virtual connection identity which can be used to test area permissions that a specific user would have in an area

IWorldInfo (Full Article)

An interface to a structure of information about a world which is a type of Worldspace