Difference between revisions of "GUIBaseWindow"
From Virtual World Web Wiki
(Documentation for the GUIBaseWindow class) |
(Documentation for the GUIBaseWindow class) |
||
Line 1: | Line 1: | ||
+ | A basic panel that can hold components somewhere on the screen | ||
+ | |||
*'''Inherits class: [[GUIContainer]]''' | *'''Inherits class: [[GUIContainer]]''' | ||
* This is a JavaScript visible object | * This is a JavaScript visible object | ||
Line 6: | Line 8: | ||
===Properties=== | ===Properties=== | ||
:{{CSharp|GUISprite Background {get;} }} | :{{CSharp|GUISprite Background {get;} }} | ||
+ | :: | ||
+ | ::Reference to the background image for the window | ||
:{{CSharp|Color32 BackgroundColor {get; set;} }} | :{{CSharp|Color32 BackgroundColor {get; set;} }} | ||
+ | :: | ||
+ | ::Tint color applied to the background image | ||
:{{CSharp|JSVector4 Border {get; set;} }} | :{{CSharp|JSVector4 Border {get; set;} }} | ||
+ | :: | ||
+ | ::Border to use for slicing the background image | ||
:{{CSharp|bool FullScreenEffect {get; set;} }} | :{{CSharp|bool FullScreenEffect {get; set;} }} | ||
+ | :: | ||
+ | ::Should the full screen blur effect be active while this window is visible? | ||
:{{CSharp|GUIContainer ParentContainer {get; set;} }} | :{{CSharp|GUIContainer ParentContainer {get; set;} }} | ||
+ | :: | ||
+ | ::Parents this window inside another container (window or component). This reduces the autonomy of the window (and will destroy it if the parent is destroyed). | ||
:{{CSharp|bool ShowWhileLoading {get; set;} }} | :{{CSharp|bool ShowWhileLoading {get; set;} }} | ||
+ | :: | ||
+ | ::Does this window appear on top of the loading screen? | ||
:{{CSharp|bool Visible {get; set;} }} | :{{CSharp|bool Visible {get; set;} }} | ||
− | |||
===Events=== | ===Events=== | ||
:{{CSharp|OnHide()}} | :{{CSharp|OnHide()}} | ||
+ | :: | ||
+ | ::Event called when the visible value of this window becomes false | ||
:{{CSharp|OnShow()}} | :{{CSharp|OnShow()}} | ||
+ | :: | ||
+ | ::Event called when the visible value of this window becomes true | ||
===Methods=== | ===Methods=== | ||
:{{CSharp|void BringToFront()}} | :{{CSharp|void BringToFront()}} | ||
+ | :: | ||
+ | ::Move this window to the front of the Z order | ||
__NOTOC____NOEDITSECTION__ | __NOTOC____NOEDITSECTION__ |
Revision as of 12:55, 26 May 2017
A basic panel that can hold components somewhere on the screen
- Inherits class: GUIContainer
- This is a JavaScript visible object
Remarks [edit]
Properties
- GUISprite Background {get;}
- Reference to the background image for the window
- Color32 BackgroundColor {get; set;}
- Tint color applied to the background image
- JSVector4 Border {get; set;}
- Border to use for slicing the background image
- bool FullScreenEffect {get; set;}
- Should the full screen blur effect be active while this window is visible?
- GUIContainer ParentContainer {get; set;}
- Parents this window inside another container (window or component). This reduces the autonomy of the window (and will destroy it if the parent is destroyed).
- bool ShowWhileLoading {get; set;}
- Does this window appear on top of the loading screen?
- bool Visible {get; set;}
Events
- OnHide()
- Event called when the visible value of this window becomes false
- OnShow()
- Event called when the visible value of this window becomes true
Methods
- void BringToFront()
- Move this window to the front of the Z order