Difference between revisions of "DOMVolumeExtended"
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(Documentation for the DOMVolumeExtended class) |
(Documentation for the DOMVolumeExtended class) |
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:::{{CSharp|source}} : The volume being entered | :::{{CSharp|source}} : The volume being entered | ||
:: | :: | ||
− | ::Fires when a user enters | + | ::Fires when a user enters this DOMVolume in world. Who is the Participant doing the entering. |
:{{CSharp|OnLeave(ParticipantExtended who, DOMObjectExtended source)}} | :{{CSharp|OnLeave(ParticipantExtended who, DOMObjectExtended source)}} | ||
Line 24: | Line 24: | ||
:::{{CSharp|source}} : The volume being left | :::{{CSharp|source}} : The volume being left | ||
:: | :: | ||
− | ::Fires when a user leaves | + | ::Fires when a user leaves this DOMVolume in world. Who is the Participant doing the entering. |
+ | |||
+ | :{{CSharp|OnObjectEnter(ParticipantExtended what, DOMObjectExtended source)}} | ||
+ | ::Parameters: | ||
+ | :::{{CSharp|what}} : The [[DOMCollider]] doing the entering. Or if the collider was automatically added and not represented in the DOM, the object to which the collider is attached. | ||
+ | :::{{CSharp|source}} : The volume being entered | ||
+ | :: | ||
+ | ::Fires when a collider (that is not another participant, see OnEnter instead) enters this DOMVolume in world. 'What' is the object or [[DOMCollider]] doing the entering. | ||
+ | |||
+ | :{{CSharp|OnObjectLeave(ParticipantExtended what, DOMObjectExtended source)}} | ||
+ | ::Parameters: | ||
+ | :::{{CSharp|what}} : The [[DOMCollider]] doing the leaving. Or if the collider was automatically added and not represented in the DOM, the object to which the collider is attached. | ||
+ | :::{{CSharp|source}} : The volume being left | ||
+ | :: | ||
+ | ::Fires when a collider (that is not another participant, see OnLeave instead) leaves this DOMVolume in world. 'What' is the object or [[DOMCollider]] doing the leaving. | ||
__NOTOC____NOEDITSECTION__ | __NOTOC____NOEDITSECTION__ |
Revision as of 19:23, 5 February 2019
Represents a DOMVolume in JavaScript
- Inherits class: DOMGeometryExtended
- This is a JavaScript visible object
Remarks [edit]
Properties
- Point3D Size {get; set;} // Via attribution on DOMVolume
- The size of the volume box
Events
- OnEnter(ParticipantExtended who, DOMObjectExtended source)
- Parameters:
- who : The participant entering the volume
- source : The volume being entered
- Fires when a user enters this DOMVolume in world. Who is the Participant doing the entering.
- Parameters:
- OnLeave(ParticipantExtended who, DOMObjectExtended source)
- Parameters:
- who : The participant leaving the volume
- source : The volume being left
- Fires when a user leaves this DOMVolume in world. Who is the Participant doing the entering.
- Parameters:
- OnObjectEnter(ParticipantExtended what, DOMObjectExtended source)
- Parameters:
- what : The DOMCollider doing the entering. Or if the collider was automatically added and not represented in the DOM, the object to which the collider is attached.
- source : The volume being entered
- Fires when a collider (that is not another participant, see OnEnter instead) enters this DOMVolume in world. 'What' is the object or DOMCollider doing the entering.
- Parameters:
- OnObjectLeave(ParticipantExtended what, DOMObjectExtended source)
- Parameters:
- what : The DOMCollider doing the leaving. Or if the collider was automatically added and not represented in the DOM, the object to which the collider is attached.
- source : The volume being left
- Fires when a collider (that is not another participant, see OnLeave instead) leaves this DOMVolume in world. 'What' is the object or DOMCollider doing the leaving.
- Parameters: