Difference between revisions of "DOMMaterialStandard"
From Virtual World Web Wiki
(Documentation for the DOMMaterialStandard class) |
(Documentation for the DOMMaterialStandard class) |
||
Line 1: | Line 1: | ||
− | * '''Inherits class: [[DOMMaterial]]''' | + | *'''Inherits class: [[DOMMaterial]]''' |
+ | * This is a leaf node type. This node type cannot have children. | ||
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialStandard Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialStandard Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ||
{{:DOMMaterialStandard Remarks}} | {{:DOMMaterialStandard Remarks}} |
Revision as of 15:25, 18 November 2016
- Inherits class: DOMMaterial
- This is a leaf node type. This node type cannot have children.
Remarks [edit]
Properties
- ResourceValue BumpMap {get; set;}
- Single BumpScale {get; set;}
- Color32 Color {get; set;}
- Single Cutoff {get; set;}
- ResourceValue DetailAlbedoMap {get; set;}
- ResourceValue DetailMask {get; set;}
- ResourceValue DetailNormalMap {get; set;}
- Single DetailNormalMapScale {get; set;}
- Color32 EmissionColor {get; set;}
- ResourceValue EmissionMap {get; set;}
- Single EmissionStrength {get; set;}
- Single Glossiness {get; set;}
- ResourceValue MainTex {get; set;}
- ResourceValue OcclusionMap {get; set;}
- Single OcclusionStrength {get; set;}
- Single Parallax {get; set;}
- ResourceValue ParallaxMap {get; set;}
- RenderMode RenderingMode {get; set;}
- string Shader {get; set;}
- MaterialUVSec UVSec {get; set;}
Constructors
- DOMMaterialStandard()