DOMMaterial
From Virtual World Web Wiki
Represents a material that can be applied to a DOMRenderable
- Inherits class: DOMObject
Remarks [edit]
Properties
- bool Enabled {get;}
- Always true for Materials
- bool HighQuality {get; set;}
- True if this material should be rendered in high quality
- int Index {get; set;}
- The material index to map this material to
- string Shader {get; set;}
- The name of the shader to use
- string SubMesh {get; set;}
- Specifies a named sub-mesh to apply this material to
- bool Visible {get;}
- Always true for Materials
Constructors
- DOMMaterial()
- Constructs a new DOMMaterial with default settings
- DOMMaterial(DOMObject[] children)
- Constructs a new DOMMaterial, adding children at the same time
- DOMMaterial(string title, DOMObject[] children)
- Constructs a new DOMMaterial, setting a title and adding children at the same time
Methods
- bool CheckChild(DOMObject value)
- Called on DOMObject derived types just before a child is added to their Children collection to ensure they are acceptable