Difference between revisions of "DOMMaterialStandard"

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(Documentation for the DOMMaterialStandard class)
(Documentation for the DOMMaterialStandard class)
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:{{CSharp|ResourceValue BumpMap {get; set;} }}
 
:{{CSharp|ResourceValue BumpMap {get; set;} }}
  
:{{CSharp|Single BumpScale {get; set;} }}
+
:{{CSharp|float BumpScale {get; set;} }}
  
 
:{{CSharp|Color32 Color {get; set;} }}
 
:{{CSharp|Color32 Color {get; set;} }}
  
:{{CSharp|Single Cutoff {get; set;} }}
+
:{{CSharp|float Cutoff {get; set;} }}
  
 
:{{CSharp|ResourceValue DetailAlbedoMap {get; set;} }}
 
:{{CSharp|ResourceValue DetailAlbedoMap {get; set;} }}
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:{{CSharp|ResourceValue DetailNormalMap {get; set;} }}
 
:{{CSharp|ResourceValue DetailNormalMap {get; set;} }}
  
:{{CSharp|Single DetailNormalMapScale {get; set;} }}
+
:{{CSharp|float DetailNormalMapScale {get; set;} }}
  
 
:{{CSharp|Color32 EmissionColor {get; set;} }}
 
:{{CSharp|Color32 EmissionColor {get; set;} }}
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:{{CSharp|ResourceValue EmissionMap {get; set;} }}
 
:{{CSharp|ResourceValue EmissionMap {get; set;} }}
  
:{{CSharp|Single EmissionStrength {get; set;} }}
+
:{{CSharp|float EmissionStrength {get; set;} }}
  
:{{CSharp|Single Glossiness {get; set;} }}
+
:{{CSharp|float Glossiness {get; set;} }}
  
 
:{{CSharp|ResourceValue MainTex {get; set;} }}
 
:{{CSharp|ResourceValue MainTex {get; set;} }}
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:{{CSharp|ResourceValue OcclusionMap {get; set;} }}
 
:{{CSharp|ResourceValue OcclusionMap {get; set;} }}
  
:{{CSharp|Single OcclusionStrength {get; set;} }}
+
:{{CSharp|float OcclusionStrength {get; set;} }}
  
:{{CSharp|Single Parallax {get; set;} }}
+
:{{CSharp|float Parallax {get; set;} }}
  
 
:{{CSharp|ResourceValue ParallaxMap {get; set;} }}
 
:{{CSharp|ResourceValue ParallaxMap {get; set;} }}

Revision as of 17:55, 20 February 2017

  • Inherits class: DOMMaterial
  • This is a leaf node type. This node type cannot have children.

Remarks [edit]

Properties

ResourceValue BumpMap {get; set;}
float BumpScale {get; set;}
Color32 Color {get; set;}
float Cutoff {get; set;}
ResourceValue DetailAlbedoMap {get; set;}
ResourceValue DetailMask {get; set;}
ResourceValue DetailNormalMap {get; set;}
float DetailNormalMapScale {get; set;}
Color32 EmissionColor {get; set;}
ResourceValue EmissionMap {get; set;}
float EmissionStrength {get; set;}
float Glossiness {get; set;}
ResourceValue MainTex {get; set;}
ResourceValue OcclusionMap {get; set;}
float OcclusionStrength {get; set;}
float Parallax {get; set;}
ResourceValue ParallaxMap {get; set;}
RenderMode RenderingMode {get; set;}
string Shader {get; set;}
MaterialUVSec UVSec {get; set;}

Constructors

DOMMaterialStandard()