Difference between revisions of "DOMCurveOperation"

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(Documentation for the DOMCurveOperation class)
 
(Documentation for the DOMCurveOperation class)
 
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===Remarks <nowiki>[</nowiki>[{{fullurl:DOMCurveOperation Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMCurveOperation Remarks|action=edit}} edit]<nowiki>]</nowiki>===
{{:DOMCurveOperation Remarks}}
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{{#ifexist:DOMCurveOperation Remarks|{{:DOMCurveOperation Remarks}}|}}
  
 
===Enum Values===
 
===Enum Values===

Latest revision as of 21:02, 12 April 2017

Specifies the run mode of a DOMCurvePlayer

Remarks [edit]

Enum Values

Stop = 0
The player should stop moving in time, stop acquiring property values, and stop projecting them onto the DOM
Run = 1
The player should run moving in time along the curve projecting property values onto the DOM
Step = 2
The player should run as above but only until the next keyframe
JumpToKeyframe = 3
The player should set it's time equal to that of the keyframe node identified by the player property JumpKeyframeID, fire the KeyframeCrossed and PlayerCrossed events and then stop