DOMPhysicsFacePoint
From Virtual World Web Wiki
Represents a physics command in the DOM that will cause the parent transform to rotate until it "faces" the specified point.
- Inherits class: DOMPhysicsFace
- This is a leaf node type. This node type cannot have children.
Remarks [edit]
Properties
- Point3D Target {get; set;}
- Gets or sets the transform's position component
- float X {get; set;}
- Gets or sets the X part of the transform's position component
- float Y {get; set;}
- Gets or sets the Y part of the transform's position component
- float Z {get; set;}
- Gets or sets the Z part of the transform's position component
Constructors
- DOMPhysicsFacePoint()
- Constructs a new DOMPhysicsFacePoint node with default settings
- DOMPhysicsFacePoint(string title)
- Constructs a new DOMPhysicsFacePoint node, setting a title at the same time