DOMDecal

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Represents a decal in the scene. Currently not implemented

Remarks [edit]

Properties

bool ForceForward {get; set;}
Forces the decal to be rendered in the forward pipeline (as opposed to deferred)
DOMDecalLayeringMode LayeringMode {get; set;}
Indicates if the LayersMask should be exclusion-based or inclusion-based.
int LayersMask {get; set;}
A mask representing what Layers to mask against (1 = Skin, 2 = Clothes, 4 = TBD, 8 = TBD)

Constructors

DOMDecal()
Constructs a new DOMDecal with default settings
DOMDecal(DOMObject[] children)
Constructs a new DOMDecal, adding children at the same time
DOMDecal(string title, DOMObject[] children)
Constructs a new DOMDecal, setting a title and adding children at the same time