DOMCustomMaterial
From Virtual World Web Wiki
- Inherits class: DOMExternalMaterial
Remarks [edit]
Properties
- bool Procedural {get; set;}
- True if this is a procedural material
- string ResourceName {get; set;}
- When loading from a Unity AssetBundle, use this resource (if not available, falls back to Shader value)
Constructors
- DOMCustomMaterial()