DOMAudioEvent
From Virtual World Web Wiki
Represents a named event that can be fired out of animations. An DOMAudioFont defines named events and connects sound clips to those events through DOMAudioBinding
- Inherits class: DOMObject
Remarks [edit]
Properties
- string AttachToBone {get; set;}
- Sound clips bound to this event (through DOMAudioBinding nodes) will play as if they're coming from the exact 3D location of this named bone (assuming their ThreeD property is set to true.
Constructors
- DOMAudioEvent()
- Constructs a new DOMAudioEvent with default settings
- DOMAudioEvent(DOMObject[] children)
- Constructs a new DOMAudioEvent, adding children at the same time
- DOMAudioEvent(string title, DOMObject[] children)
- Constructs a new DOMAudioEvent, setting a title and adding children at the same time
Methods
- bool CheckChild(DOMObject child)
- Called on DOMObject derived types just before a child is added to their Children collection to ensure they are acceptable
- bool CheckParent(DOMObject parent)
- Called on DOMObject derived types just before they are added to the DOM to ensure their parent is appropriate.