Difference between revisions of "UI Editor/Getting Started"

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(Created page with "When working with the UI editor, there are three main workflows to consider *Creating a new piece of UI *Editing an existing piece of UI *Using an Overlay to modify UI provid...")
 
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== Workflows ==
 
When working with the UI editor, there are three main workflows to consider
 
When working with the UI editor, there are three main workflows to consider
  
*Creating a new piece of UI
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=== Creating New UI ===
*Editing an existing piece of UI
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# Start by entering a name for the piece of UI you want to create
*Using an Overlay to modify UI provided by another Service Provider
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# Click "Create"
 +
# Choose whether you want to create the UI as a "Window" (with move/resize/title/close functionality) or as a "Base Window" (just a panel to add content to)
 +
# Add components by right-clicking in the Hierarchy and then use the Inspector to modify their values
 +
# Save to write the .ui file to disk
  
 +
=== Editing Existing UI ===
 +
# Click "Load"
 +
# Browse to find the .ui file you want to modify
 +
# Add/remove/modify components with the help of the Hierarchy and the Inspector
 +
# Save to update the existing .ui file
  
Creating New UI
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=== Using an Overlay ===
* Start by entering a name for the piece of UI you want to create
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# Click "Load"
* Click "Create"
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# Browse to find the .ui file that serves as the base for your layout
* Choose whether you want to create the UI as a "Window" (with move/resize/title/close functionality) or as a "Base Window" (just a panel to add content to)
+
# Expand the arrow next to the definition's name in the Definition tab
* Add components by right-clicking in the Hierarchy and then use the Inspector to modify their values
+
# Click "Load" on the Overlay line
* Save to write the .ui file to disk
+
# Browse to select the folder in which the overlay exists (or will be written if you are creating your overlay for the first time)
 
+
# Add/remove/modify components with the help of the Hierarchy and the Inspector
Editing Existing UI
+
# Save to write the .overlay file to disk
* Click "Load"
+
* Browse to find the .ui file you want to modify
+
* Add/remove/modify components with the help of the Hierarchy and the Inspector
+
* Save to update the existing .ui file
+
 
+
Using an Overlay
+
* Click "Load"
+
* Browse to find the .ui file that serves as the base for your layout
+
* Expand the arrow next to the definition's name in the Definition tab
+
* Click "Load" on the Overlay line
+
* Browse to select the folder in which the overlay exists (or will be written if you are creating your overlay for the first time)
+
* Add/remove/modify components with the help of the Hierarchy and the Inspector
+
* Save to write the .overlay file to disk
+

Revision as of 16:34, 7 November 2017

Workflows

When working with the UI editor, there are three main workflows to consider

Creating New UI

  1. Start by entering a name for the piece of UI you want to create
  2. Click "Create"
  3. Choose whether you want to create the UI as a "Window" (with move/resize/title/close functionality) or as a "Base Window" (just a panel to add content to)
  4. Add components by right-clicking in the Hierarchy and then use the Inspector to modify their values
  5. Save to write the .ui file to disk

Editing Existing UI

  1. Click "Load"
  2. Browse to find the .ui file you want to modify
  3. Add/remove/modify components with the help of the Hierarchy and the Inspector
  4. Save to update the existing .ui file

Using an Overlay

  1. Click "Load"
  2. Browse to find the .ui file that serves as the base for your layout
  3. Expand the arrow next to the definition's name in the Definition tab
  4. Click "Load" on the Overlay line
  5. Browse to select the folder in which the overlay exists (or will be written if you are creating your overlay for the first time)
  6. Add/remove/modify components with the help of the Hierarchy and the Inspector
  7. Save to write the .overlay file to disk