Difference between revisions of "Physics Global"
From Virtual World Web Wiki
(Documentation for the Physics Global class) |
(Documentation for the Physics Global class) |
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+ | The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations | ||
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* This is a JavaScript global object named '''Physics''' | * This is a JavaScript global object named '''Physics''' | ||
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ||
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===Methods=== | ===Methods=== | ||
− | :{{CSharp| | + | :{{CSharp|void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, float speed, float maxdistance {{=}} 250.0, bool useGravity {{=}} true)}} |
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Revision as of 15:35, 20 September 2019
The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations
- This is a JavaScript global object named Physics
Remarks [edit]
Methods
- void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, float speed, float maxdistance = 250.0, bool useGravity = true)
- Ask patrick