Physics Global
From Virtual World Web Wiki
Revision as of 11:24, 22 October 2016 by Spark5 (Talk | contribs) (Documentation for the Physics Global class)
- This is a JavaScript visible object
Remarks [edit]
Methods
- void CastSphere(JSVector3 origin, JSVector3 direction, Single radius, Single maxdistance)
- void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, Single speed, Single maxdistance, bool useGravity)
- void PathTo(JSVector3 position, Single speed)