Difference between revisions of "Physics Global"
From Virtual World Web Wiki
(Documentation for the Physics Global class) |
(Documentation for the Physics Global class) |
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* This is a JavaScript global object named '''Physics''' | * This is a JavaScript global object named '''Physics''' | ||
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ||
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===Methods=== | ===Methods=== | ||
− | :{{CSharp| | + | :{{CSharp|JSDOMObject Raycast(JSVector3 origin, JSVector3 direction, float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} |
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− | :: | + | :{{CSharp|JSDOMObject RaycastFromCursor(float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} |
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+ | :{{CSharp|JSDOMObject RaycastFromScreenPosition(JSVector2 origin, float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} | ||
+ | |||
+ | :{{CSharp|JSVector3 RaycastPoint(JSVector3 origin, JSVector3 direction, float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} | ||
+ | |||
+ | :{{CSharp|JSVector3 RaycastPointFromCursor(float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} | ||
+ | |||
+ | :{{CSharp|JSVector3 RaycastPointFromScreenPosition(JSVector2 origin, float maxDistance {{=}} "Infinity", int layerMask {{=}} -1)}} | ||
__NOTOC____NOEDITSECTION__ | __NOTOC____NOEDITSECTION__ |
Revision as of 15:36, 20 September 2019
- This is a JavaScript global object named Physics
Remarks [edit]
Methods
- JSDOMObject Raycast(JSVector3 origin, JSVector3 direction, float maxDistance = "Infinity", int layerMask = -1)
- JSDOMObject RaycastFromCursor(float maxDistance = "Infinity", int layerMask = -1)
- JSDOMObject RaycastFromScreenPosition(JSVector2 origin, float maxDistance = "Infinity", int layerMask = -1)
- JSVector3 RaycastPoint(JSVector3 origin, JSVector3 direction, float maxDistance = "Infinity", int layerMask = -1)
- JSVector3 RaycastPointFromCursor(float maxDistance = "Infinity", int layerMask = -1)
- JSVector3 RaycastPointFromScreenPosition(JSVector2 origin, float maxDistance = "Infinity", int layerMask = -1)