Difference between revisions of "Physics Global"

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(Documentation for the Physics Global class)
(Documentation for the Physics Global class)
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* This is a JavaScript global object named '''Physics'''
 
* This is a JavaScript global object named '''Physics'''
 
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>===
{{:Physics Global Remarks}}
+
{{#ifexist:Physics Global Remarks|{{:Physics Global Remarks}}|}}
  
 
===Methods===
 
===Methods===

Revision as of 21:06, 12 April 2017

The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations

  • This is a JavaScript global object named Physics

Remarks [edit]

Methods

void CastSphere(JSVector3 origin, JSVector3 direction, float radius, float maxdistance = 250.0)
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void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, float speed, float maxdistance = 250.0, bool useGravity = true)
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void PathTo(JSVector3 position, float speed)
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