Difference between revisions of "Physics Global"

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(Documentation for the Physics Global class)
(Documentation for the Physics Global class)
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The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations
 
The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations
  
* This is a JavaScript visible object
+
* This is a JavaScript global object named '''Physics'''
* This is a JavaScript global object named 'Physics'
+
 
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
{{:Physics Global Remarks}}
 
{{:Physics Global Remarks}}

Revision as of 14:59, 22 February 2017

The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations

  • This is a JavaScript global object named Physics

Remarks [edit]

Methods

void CastSphere(JSVector3 origin, JSVector3 direction, float radius, float maxdistance = 250.0)
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void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, float speed, float maxdistance = 250.0, bool useGravity = true)
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void PathTo(JSVector3 position, float speed)
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