Difference between revisions of "Physics Global"
From Virtual World Web Wiki
(Documentation for the Physics Global class) |
(Documentation for the Physics Global class) |
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The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations | The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations | ||
− | + | * This is a JavaScript global object named '''Physics''' | |
− | * This is a JavaScript global object named 'Physics' | + | |
===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ===Remarks <nowiki>[</nowiki>[{{fullurl:Physics Global Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ||
{{:Physics Global Remarks}} | {{:Physics Global Remarks}} |
Revision as of 14:59, 22 February 2017
The Physics JavaScript global object is available from server world scripts and provides methods for launching physics operations
- This is a JavaScript global object named Physics
Remarks [edit]
Methods
- void CastSphere(JSVector3 origin, JSVector3 direction, float radius, float maxdistance = 250.0)
- Ask patrick
- void FireProjectile(DOMTransformExtended projectileBase, JSVector3 origin, JSVector3 direction, float speed, float maxdistance = 250.0, bool useGravity = true)
- Ask patrick
- void PathTo(JSVector3 position, float speed)
- Ask patrick