Difference between revisions of "GUIPanel"
From Virtual World Web Wiki
(Documentation for the GUIPanel class) |
(Documentation for the GUIPanel class) |
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+ | A component representing a panel with layout and subcomponents | ||
+ | |||
*'''Inherits class: [[GUILayoutComponent]]''' | *'''Inherits class: [[GUILayoutComponent]]''' | ||
* This is a JavaScript visible object | * This is a JavaScript visible object | ||
Line 5: | Line 7: | ||
===Properties=== | ===Properties=== | ||
+ | :{{CSharp|bool BackgroundBlur {get; set;} }} | ||
+ | :: | ||
+ | ::Should background of the panel be blurred | ||
+ | |||
:{{CSharp|JSVector4 Border {get; set;} }} | :{{CSharp|JSVector4 Border {get; set;} }} | ||
+ | :: | ||
+ | ::Border for the Image sprite. | ||
+ | |||
+ | :{{CSharp|bool ContrastEffect {get; set;} }} | ||
+ | :: | ||
+ | ::Enables a high-contrast effect on the panel | ||
+ | |||
+ | :{{CSharp|bool EffectsColorMode {get; set;} }} | ||
+ | :: | ||
+ | ::Enables DarkMode for the contrast effect | ||
:{{CSharp|GUISprite Image {get;} }} | :{{CSharp|GUISprite Image {get;} }} | ||
+ | :: | ||
+ | ::Reference to the image background of the panel | ||
:{{CSharp|Type ImageType {get; set;} }} | :{{CSharp|Type ImageType {get; set;} }} | ||
+ | :: | ||
+ | ::ImageType for the Image sprite | ||
:{{CSharp|bool Mask {get; set;} }} | :{{CSharp|bool Mask {get; set;} }} | ||
+ | :: | ||
+ | ::Whether this panel should mask its contents (i.e.: clip them against its image) | ||
:{{CSharp|bool PreserveAspect {get; set;} }} | :{{CSharp|bool PreserveAspect {get; set;} }} | ||
+ | :: | ||
+ | ::PreserveAspect for the Image sprite | ||
+ | |||
+ | :{{CSharp|bool RaycastMask {get; set;} }} | ||
__NOTOC____NOEDITSECTION__ | __NOTOC____NOEDITSECTION__ |
Latest revision as of 14:43, 20 April 2018
A component representing a panel with layout and subcomponents
- Inherits class: GUILayoutComponent
- This is a JavaScript visible object
Remarks [edit]
Properties
- bool BackgroundBlur {get; set;}
- Should background of the panel be blurred
- JSVector4 Border {get; set;}
- Border for the Image sprite.
- bool ContrastEffect {get; set;}
- Enables a high-contrast effect on the panel
- bool EffectsColorMode {get; set;}
- Enables DarkMode for the contrast effect
- GUISprite Image {get;}
- Reference to the image background of the panel
- Type ImageType {get; set;}
- ImageType for the Image sprite
- bool Mask {get; set;}
- Whether this panel should mask its contents (i.e.: clip them against its image)
- bool PreserveAspect {get; set;}
- PreserveAspect for the Image sprite
- bool RaycastMask {get; set;}