Difference between revisions of "DOMMaterialSpecular"

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(Documentation for the DOMMaterialSpecular class)
(Documentation for the DOMMaterialSpecular class)
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*'''Inherits class: [[DOMMaterialStandard]]'''
 
*'''Inherits class: [[DOMMaterialStandard]]'''
* This is a leaf node type. This node type cannot have children.
 
 
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialSpecular Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialSpecular Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
{{#ifexist:DOMMaterialSpecular Remarks|{{:DOMMaterialSpecular Remarks}}|}}
 
{{#ifexist:DOMMaterialSpecular Remarks|{{:DOMMaterialSpecular Remarks}}|}}
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::Constructs a new DOMMaterialSpecular with default settings
 
::Constructs a new DOMMaterialSpecular with default settings
  
:{{CSharp|DOMMaterialSpecular(string title)}}
+
:{{CSharp|DOMMaterialSpecular(DOMObject[] children)}}
 +
::
 +
::Constructs a new DOMMaterialSpecular, adding children at the same time
 +
 
 +
:{{CSharp|DOMMaterialSpecular(string title, DOMObject[] children)}}
 
::
 
::
 
::Constructs a new DOMMaterialSpecular, setting a title and adding children at the same time
 
::Constructs a new DOMMaterialSpecular, setting a title and adding children at the same time
  
 
__NOTOC____NOEDITSECTION__
 
__NOTOC____NOEDITSECTION__

Revision as of 12:30, 23 May 2018

Represents a specular variant of a material based on the Unity Standard Shader

Remarks [edit]

Properties

Color32 SpecColor {get; set;}
The specular color
ResourceValue SpecGlossMap {get; set;}
A JPG or PNG resource that makes up the Specular Gloss Map

Constructors

DOMMaterialSpecular()
Constructs a new DOMMaterialSpecular with default settings
DOMMaterialSpecular(DOMObject[] children)
Constructs a new DOMMaterialSpecular, adding children at the same time
DOMMaterialSpecular(string title, DOMObject[] children)
Constructs a new DOMMaterialSpecular, setting a title and adding children at the same time