Difference between revisions of "DOMMaterialSpecular"

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(Documentation for the DOMMaterialSpecular class)
(Documentation for the DOMMaterialSpecular class)
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===Constructors===
 
===Constructors===
 
:{{CSharp|DOMMaterialSpecular()}}
 
:{{CSharp|DOMMaterialSpecular()}}
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::Constructs a new DOMMaterialSpecular with default settings
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:{{CSharp|DOMMaterialSpecular(string title)}}
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::Constructs a new DOMMaterialSpecular, setting a title and adding children at the same time
  
 
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Revision as of 12:38, 6 September 2017

Represents a specular variant of a material based on the Unity Standard Shader

  • Inherits class: DOMMaterialStandard
  • This is a leaf node type. This node type cannot have children.

Remarks [edit]

Properties

Color32 SpecColor {get; set;}
The specular color
ResourceValue SpecGlossMap {get; set;}
A JPG or PNG resource that makes up the Specular Gloss Map

Constructors

DOMMaterialSpecular()
Constructs a new DOMMaterialSpecular with default settings
DOMMaterialSpecular(string title)
Constructs a new DOMMaterialSpecular, setting a title and adding children at the same time