DOMMaterialMetallic
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Revision as of 12:38, 6 September 2017 by Spark5 (Talk | contribs) (Documentation for the DOMMaterialMetallic class)
Represents a metallic variant of a material based on the Unity Standard Shader
- Inherits class: DOMMaterialStandard
- This is a leaf node type. This node type cannot have children.
Remarks [edit]
Properties
- bool DoubleSided {get; set;}
- True if a double-sided shader variant should be used
- float Metallic {get; set;}
- A value indicating how metalic the material should appear
- ResourceValue MetallicGlossMap {get; set;}
- A JPG or PNG resource that makes up the Metallic Gloss Map
Constructors
- DOMMaterialMetallic()
- Constructs a new DOMMaterialMetallic with default settings
- DOMMaterialMetallic(string title)
- Constructs a new DOMMaterialMetallic, setting a title and adding children at the same time