Difference between revisions of "DOMMaterialMetallic"

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(Documentation for the DOMMaterialMetallic class)
(Documentation for the DOMMaterialMetallic class)
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* This is a leaf node type. This node type cannot have children.
 
* This is a leaf node type. This node type cannot have children.
 
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialMetallic Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:DOMMaterialMetallic Remarks|action=edit}} edit]<nowiki>]</nowiki>===
{{:DOMMaterialMetallic Remarks}}
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{{#ifexist:DOMMaterialMetallic Remarks|{{:DOMMaterialMetallic Remarks}}|}}
  
 
===Properties===
 
===Properties===

Revision as of 21:02, 12 April 2017

Represents a metallic variant of a material based on the Unity Standard Shader

  • Inherits class: DOMMaterialStandard
  • This is a leaf node type. This node type cannot have children.

Remarks [edit]

Properties

bool DoubleSided {get; set;}
True if a double-sided shader variant should be used
float Metallic {get; set;}
A value indicating how metalic the material should appear
ResourceValue MetallicGlossMap {get; set;}
A JPG or PNG resource that makes up the Metallic Gloss Map

Constructors

DOMMaterialMetallic()