Creating Scenes for Curio

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Curio runs in the Unity Engine, and as a result a lot of their documentation can be applied to building scenes for Curio. If you are a 3D modeler and want to know how to get the most out of your art in Curio it is important to familiarize yourself with the Standard Shader, Global Illumination, light probes, reflection probes, building collision, and optimization. This wiki will help you get the most out of your scenes.

You will need a copy of Unity 5 from their website (the Personal version is free).

The steps required to build a scene are as follows

Modeling Creating Materials Importing Models to Unity Scene building and collision Lighting Reflection Probes Light Probes Baking Light Exporting Scenes