Difference between revisions of "AvatarExtended"
From Virtual World Web Wiki
(Documentation for the AvatarExtended class) |
(Documentation for the AvatarExtended class) |
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===Methods=== | ===Methods=== | ||
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:{{CSharp|void Remove(string hookpointPath)}} | :{{CSharp|void Remove(string hookpointPath)}} | ||
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::Broadcasts a chat message in the local chat channel that appears to be from the bot | ::Broadcasts a chat message in the local chat channel that appears to be from the bot | ||
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+ | :{{CSharp|void StartAnimation(string layerName, string animationName, bool looping)}} | ||
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+ | ::Plays the requested animation on the requested layer | ||
:{{CSharp|void StopAnimation(string layerName, string animationName)}} | :{{CSharp|void StopAnimation(string layerName, string animationName)}} |
Revision as of 20:45, 27 November 2017
Represents an avatar which is a collection of DOM nodes starting with a root DOMController object and managed by the Creature Manager component
- This is a JavaScript visible object
Remarks [edit]
Properties
- IDOMControllerExtended Body {get;}
- The DOMControllerExtended for the body of the avatar
- string Title {get; set;}
- The Title of the bot
Methods
- void Remove(string hookpointPath)
- Remove a piece of clothing
- void Say(string message)
- Broadcasts a chat message in the local chat channel that appears to be from the bot
- void StartAnimation(string layerName, string animationName, bool looping)
- Plays the requested animation on the requested layer
- void StopAnimation(string layerName, string animationName)
- Same as above, but for bots in a room rather than player avatars
- void Wear(string hookpointPath, Guid objectTypeID)
- Wear a piece of clothing