Difference between revisions of "AvatarExtended"

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(Documentation for the AvatarExtended class)
(Documentation for the AvatarExtended class)
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===Remarks <nowiki>[</nowiki>[{{fullurl:AvatarExtended Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
===Remarks <nowiki>[</nowiki>[{{fullurl:AvatarExtended Remarks|action=edit}} edit]<nowiki>]</nowiki>===
 
{{#ifexist:AvatarExtended Remarks|{{:AvatarExtended Remarks}}|}}
 
{{#ifexist:AvatarExtended Remarks|{{:AvatarExtended Remarks}}|}}
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===Properties===
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:{{CSharp|IDOMControllerExtended Body {get;} }}
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::
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::The language translation identifier for the currency
  
 
===Methods===
 
===Methods===

Revision as of 18:53, 27 November 2017

Represents an avatar which is a collection of DOM nodes starting with a root DOMController object and managed by the Creature Manager component

  • This is a JavaScript visible object

Remarks [edit]

Properties

IDOMControllerExtended Body {get;}
The language translation identifier for the currency

Methods

void PlayAnimation(string layerName, string animationName, bool looping)
Plays the requested animation on the requested layer
void Remove(string hookpointPath)
Remove a piece of clothing
void StopAnimation(string layerName, string animationName)
Same as above, but for bots in a room rather than player avatars
void Wear(string hookpointPath, Guid objectTypeID)
Wear a piece of clothing