Difference between revisions of "AvatarExtended"
From Virtual World Web Wiki
(Documentation for the AvatarExtended class) |
(Documentation for the AvatarExtended class) |
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===Remarks <nowiki>[</nowiki>[{{fullurl:AvatarExtended Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ===Remarks <nowiki>[</nowiki>[{{fullurl:AvatarExtended Remarks|action=edit}} edit]<nowiki>]</nowiki>=== | ||
{{#ifexist:AvatarExtended Remarks|{{:AvatarExtended Remarks}}|}} | {{#ifexist:AvatarExtended Remarks|{{:AvatarExtended Remarks}}|}} | ||
+ | |||
+ | ===Properties=== | ||
+ | :{{CSharp|IDOMControllerExtended Body {get;} }} | ||
+ | :: | ||
+ | ::The language translation identifier for the currency | ||
===Methods=== | ===Methods=== |
Revision as of 18:53, 27 November 2017
Represents an avatar which is a collection of DOM nodes starting with a root DOMController object and managed by the Creature Manager component
- This is a JavaScript visible object
Remarks [edit]
Properties
- IDOMControllerExtended Body {get;}
- The language translation identifier for the currency
Methods
- void PlayAnimation(string layerName, string animationName, bool looping)
- Plays the requested animation on the requested layer
- void Remove(string hookpointPath)
- Remove a piece of clothing
- void StopAnimation(string layerName, string animationName)
- Same as above, but for bots in a room rather than player avatars
- void Wear(string hookpointPath, Guid objectTypeID)
- Wear a piece of clothing