Difference between revisions of "AvatarExtended"

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(Documentation for the AvatarExtended class)
(Documentation for the AvatarExtended class)
Line 6: Line 6:
  
 
===Methods===
 
===Methods===
 +
:{{CSharp|void PlayAnimation(string layerName, string animationName, bool looping)}}
 +
::
 +
::Plays the requested animation on the requested layer
 +
 
:{{CSharp|void Remove(string hookpointPath)}}
 
:{{CSharp|void Remove(string hookpointPath)}}
 
::
 
::
 
::Remove a piece of clothing
 
::Remove a piece of clothing
 +
 +
:{{CSharp|void StopAnimation(string layerName, string animationName)}}
 +
::
 +
::Same as above, but for bots in a room rather than player avatars
  
 
:{{CSharp|void Wear(string hookpointPath, Guid objectTypeID)}}
 
:{{CSharp|void Wear(string hookpointPath, Guid objectTypeID)}}

Revision as of 18:14, 27 November 2017

Represents an avatar which is a collection of DOM nodes starting with a root DOMController object and managed by the Creature Manager component

  • This is a JavaScript visible object

Remarks [edit]

Methods

void PlayAnimation(string layerName, string animationName, bool looping)
Plays the requested animation on the requested layer
void Remove(string hookpointPath)
Remove a piece of clothing
void StopAnimation(string layerName, string animationName)
Same as above, but for bots in a room rather than player avatars
void Wear(string hookpointPath, Guid objectTypeID)
Wear a piece of clothing