GUIGrid
From Virtual World Web Wiki
Revision as of 17:18, 19 November 2018 by Spark5 (Talk | contribs) (Documentation for the GUIGrid class)
A component for gridded layouts where all elements have the same size
- Inherits class: GUIComponent
- This is a JavaScript visible object
Remarks [edit]
Properties
- JSVector2 CellSize {get; set;}
- How large should each element in the grid be
- int ColumnCount {get; set;}
- Fixed number of columns to use in this grid (or 0 if the number of columns is flexible)
- bool Horizontal {get; set;}
- Determines if the layout flow is Horizontal or Vertical
- int ItemCount {get; set;}
- string ItemTemplate {get; set;}
- Item template to use in the Editor for simulating a full grid
- int RowCount {get; set;}
- Fixed number of rows to use in this grid (or 0 if the number of rows is flexible)
- JSVector2 Spacing {get; set;}
- Pixel offset between each element in the grid
- Corner StartCorner {get; set;}
- Which corner does the grid fill from?
Methods
- List<GUIComponent> GetChildren()
- Override this to provide a way of finding the children of a component that has a more complex hierarchy, such as scroll boxes and grids